The Simpsons Hit & Run - Level 2

Introduction
Level 2 is the second level of The Simpsons: Hit and Run. The level is set in the Downtown Springfield map in the day time and it is its first appearance in the game. It is broken up into two districts: Downtown and East Side. The playable character in this level is Bart Simpson. The level contains 7 Story Missions, 3 Street Races, 5 obtainable vehicles, 3 character clothing, 20 wasp cameras, 11 gags, 7 bonus cards and 1 bonus mission.

Detention Deficit Disorder
Plot: Bart is after skipping school to buy the new Bonestorm 2 game. Milhouse warns Bart that Principal Skinner is after everybody who skipped school that day to expel them. Bart then leaves to go to the Try-N-Save to attempt to buy a copy of Bonestorm 2 encountering Principal Skinner on his way. After arriving at the Try-N-Save, Jimbo Jones tells Bart that he has the last copy of the game and some "crazy lady" destroyed the rest.

Tasks:

• Avoid Principal Skinner (Time limit)

• Drive to the Try-N-Save (Time limit)

• Talk to Jimbo Jones.

Weapons of Mass Delinquency
Plot: Outside Herman's Millitary Antiques, Bart encounters Kearney who tells Bart that video games are late 90's and that fireworks are all the craze now. Bart quickly wants into the fireworks game and drives around downtown springfield gathering fireworks from various Springfielders. He then runs into Chief Wiggum who wants to arrest Bart for possession of fireworks, but Bart manages to avoid him.

Tasks:

• Drive to Moe's Tavern (Time limit)

• Talk to Otto and collect the fireworks.

• Enter Moe's Tavern, talk to Moe and collect the fireworks.

• Drive to the Springfield Town Hall  (Time limit)

• Talk to Snake and collect the Fireworks.

• Drive to the Police Station (Time limit)

• Talk to Ralph and collect the fireworks.

• Avoid Chief Wiggum (Time limit)

Vox Nerduli
Plot: Outside the Googoplex Theatre, Bart asks Comic Book Guy if he knows where can get a copy of Bonestorm 2. Comic Book Guy then tells Bart that he has no time to talk with him as he wants to state his disgust against the new McBain movie. Bart and Comic Book Guy then drive to the Java Server so Comic Book Guy can access the internet so he can rant on the new McBain movie. On their way to the Java Server, they encounter Comic Book Guys rival the Nerd who they race to the Java Server. After arriving at their destination, Comic Book Guy tells Bart that his chances of getting his hands on a copy of Bonestorm are dim as Professor Frink has bought all the remaining copies in Springfield.

Tasks:

• Race the Nerd to the Java Server.

Bart 'n' Frink
Plot: Bart goes to Springfield Stadium and asks Professor Frink for a copy of Bonestorm 2. Professor Frink then says that he can't give him one as he needs the power of video-game violence to power his new invention/monster. Professor Frink then says if Bart finds him a WWII radio and a sattellite, his invention can live and that they can both play with it. Bart immediately agrees and goes to Hermans Military Antiques and encounters a suspicious van on his way in which he decides to follow until he gets to his destination. Bart then sees Chief Wiggum outside Hermans and asks the Chief what happened. Chief Wiggum then tells Bart that Herman was robbed and appareantly a WWII radio was taken. Bart then goes out to find the thief. He eventually finds the thief, Snake. Bart talks to Snake and they both agree to have a race in which the winner would get the radio. Bart eventually wins the race and takes the WWII radio. Bart now needs a satellite dish and asks himself where he can get one, he then shouts out: "I know, white-trash!".

Tasks:

• Follow the Black van to Hermans Millitary Antiques.

• Talk to Chief Wiggum.

• Find "the thief".

• Race Snake for the WWII radio.

Better than Beef
Plot: After getting a WWII radio, Bart now needs a sattellite dish and goes to Cletus outside the Krusty Burger by the construction site who's "white trash" so he can get one. Bart then talks to Cletus and asks him can he borrow his sattellite dish. Cletus then says he'll let him borrow it if he helps him collect the flatmeat around town. Bart agrees to help him and they both go out and collect the flatmeat. After collecting it all, they run into Apu who chases them as he isn't happy that they are selling flatmeat as he feels he's the only one who can sell it. They eventually escape Apu and arrive back at the Krusty Burger to deliver the flatmeat. Bart is then shocked to discover that Krusty Burgers are made from roadkill. Cletus then gives Bart the sattellite dish.

Tasks: 

• Collect the flatmeat.

<span style="color:rgb(68,68,68);font-family:arial,sans-serif;font-size:small;line-height:16px;">• Escape Apu.

<span style="color:rgb(68,68,68);font-family:arial,sans-serif;font-size:small;line-height:16px;">• Return to Krusty Burger.

Monkey See, Monkey D'oh!
Plot: After collecting the WWII radio and the sattellite dish, Bart returns to Proffessor Frink at the stadium to give him the items. But Proffessor Frink then says that he will also need a blender. Bart then thinks of where he can find a blender. He immeditely thinks of Dr. Nick. Bart then goes to the Screaming Monkey Research Centre to ask Dr.Nick for a blender. Bart then talks to Dr. Nick who says he will give him a blender, but only if he will catch all the monkeys that escaped his lab. Bart then goes to Homer in the hospital parking lot to get Mr.Plow off of him, as he needs a big car to collect all those monkeys. To Barts shock, Homer charges him for Mr.Plow. Bart then goes off to collect all the monkeys. After collecting all the monkeys, Bart returns to Dr. Nick with the monkeys. Dr. Nick then gives Bart the blender.

Tasks:

<span style="color:rgb(68,68,68);font-family:arial,sans-serif;font-size:small;line-height:16px;">• Buy Mr. Plow (If you haven't already)

<span style="color:rgb(68,68,68);font-family:arial,sans-serif;font-size:small;line-height:16px;">• Collect all the monkeys before time runs out.

Cell-Outs
Everything is ready now, except Frink says there are too many cellphones in the area, which may cause an interference in the monster making him kill many people. Bart goes to the Sit-N-Rotate restaurant area and destroys four cellphone users cars.

Bart has to destroy the four cars before the time runs out.

After the end of the destruction, Bart enters the stadium to see the Truckasaurs. Bart escapes just before the truck burns him, but outside, a giant spaceship appears and shines a tractor beam to Bart. He disappears leaving only his Honor Roller car on the street.

Bonus Mission
The bonus mission can be found at the Veterans from Unpopular Wars Hall.

Dial B for Blood
Bart asks Grampa for his World War II car, but he threw all his blood away thinking he didn't need it, so Bart now has to look for some blood. He gets some from the Springfield Plasma Center, Moe and the Squeaky-Voiced Teen. When he takes it back to Grampa, he gives Bart his car.

Bart has very few time to collect all the blood. By completing this bonus mission, the player earns Grampa's World War II car.